


They heal, persuade, minister and convert. “Theocrats lead the masses by their hearts. Specialisations make a big difference to playstyle too! Have fun.Triumph Studios, the team behind the Overlord and Age of Wonders series, today reveals the Theocrat leader class of Age of Wonders III.Īge of Wonders III is now available for Pre-Order on Steam and GoG and has a worldwide release date March 31st on digital platforms and European retail on PC. If you look at the wiki you can see the various race options and what they contain, and if you click through to the classes you can see how races modify class units beyond their usual modifications. Other cool options are frostlings/goblins for a new damage type you can't access otherwise, tigrans for sun shield crusaders and orcs for tireless crusaders or war cry exalted.Īt the end of the day you can just tinker and experiment till you find something you like or even pick because a combination that looks/feels awesome or has great roleplaying potential! Exalted get charge, crusaders get improved wall climbing. They also get armored evangelists and shields on their exalted.ĭraconians: Much like humans their evangelists actually receive a ranged attack but here it is fire, which allows for some damage diversification. While in this game pretty much every combination has it's upsides, I do have some favourites for theocrats.ĭwarves: Their crusaders not only have naturally higher tank stats, but they get defensive strike which has great synergy with the defender ability they already get.
